Project Type
Medieval roleplay & border
Royal Army of Knights is designed around a medieval setting, structured roleplay, border gameplay, factions, and community progression.
A medieval roleplay and border project designed around factions, community structure, progression, and a purpose built world.
Release
To Be Announced
Project Type
Royal Army of Knights is designed around a medieval setting, structured roleplay, border gameplay, factions, and community progression.
Development
The project is currently waiting on additional map work before core gameplay systems receive a larger development push.
Release
There is no public release date yet. Progress and future testing information will be shared through BlueRain channels.
Development Team
Tayras serves as co founder and lead developer, while Dungufed serves as co founder and project lead. spiider.dev previously served as project lead.

Current Direction
Royal Army of Knights is currently in a quieter development phase while the map and world are prepared. Larger gameplay systems are intended to follow once the environment is ready to support them.
Future Updates
Development updates, future testing, and release information will be shared as the project moves forward.