About BlueRain

A small studio that likes building things properly.

BlueRain Development is an independent Roblox studio founded by Tayras and Dungufed. We focus on multiplayer projects that combine strong mechanics, distinct environments, and ongoing player feedback.

Our Approach

Build, test, improve, repeat.

BlueRain started as a place to turn ideas into playable projects. The studio has stayed intentionally small, which keeps creative and technical decisions close together and makes it easier to iterate quickly when something is not working.

We care about clean systems, readable interfaces, memorable maps, and giving each project enough attention to develop its own personality.

01

Gameplay first

Systems should be clear, responsive, and fun before extra presentation is layered on top.

02

Iterate with players

Testing and community feedback help shape balance, pacing, clarity, and the small details that matter.

03

Build an identity

Every BlueRain project should have its own recognizable atmosphere rather than feeling interchangeable.

The Team

Core development

BlueRain is currently centered around two core creators with complementary roles.

Tayras

BlueRain Development

Tayras

Co Founder & Lead Developer

Programming, systems, interface work, and overall game development.

Dungufed

BlueRain Development

Dungufed

Co Founder & Map Designer

World building, environments, maps, and project direction.

Active Project

Mimic Mayhem

The studio's current primary development focus.

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Project

Royal Army of Knights

A medieval roleplay and border project in passive development.

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Studio

Community driven

Playtests, support, and community feedback are part of how BlueRain projects improve.

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Explore BlueRain

See what we are working on.

Browse the current project lineup or join the community to follow development more closely.